Every year Carleton University hosts the Ottawa Global Game Jam. It's a great opportunity to spend a weekend working on a new game from scratch. The only condition is that you've got to finish the game you've started by the end of the weekend. This time around we decided that we wanted to make a online multiplayer game of tag that anyone could drop in and out of.
The goal of Prism is to chase to the hexagonal prisms and to get as many points as possible. If you are the first to the prism, you are transformed into a ghost, which can chase down other players. You can take it for a spin here, you'll just need to find some compadrés to play with you.
I worked on design side, and Kevin and Jahfer headed the development on it.